Directory · for game studios

China's games internet, mapped for Western studios

21 Chinese platforms where your game gets bought, rated, streamed and discussed. Each one matched to the Western site you already know, with what it means for your game, what you need to get in, and the mistake studios make there.

Wojciech Jaworski (严立行) · 21 October 2026 · Radar figures from the 28 September 2026 snapshot

Most China guides list platforms. This one shows what each platform tells you about your game. Where the free China Radar already tracks a platform, the entry includes real numbers from it, so you can check the claim yourself.

Chinese platformClosest Western equivalentUse it for
Steam (global)SteamSelling your PC game in China today
Xiaoheihe 小黑盒SteamDB + RedditThe score Chinese players check before buying
Bilibili B站YouTubeLong-form let's plays and creator coverage
TapTapGoogle Play + Steam reviewsMobile pre-registration and dev logs
Douyin 抖音TikTokShort clips and ads
WeChat 微信WhatsApp + email newsletterTalking to creators and publishers
QQ groups QQ群DiscordYour player community
Baidu Tieba 贴吧A subreddit per gameSeeing if you already have core fans

Where Chinese players buy and rate games

Steam (global) Steam 国际版

≈ Steam, the same store

The main way Chinese players buy Western PC games. You don't need a Chinese licence to sell here, and Simplified Chinese is the biggest language on Steam.

Radar data: 42.5% of all Steam reviews for Dave the Diver are in Simplified Chinese, 34.9% for The King is Watching and 30.2% for Streets of Rogue. Helldivers 2 is 80% positive in English but only 32% positive across 116,816 Simplified Chinese reviews.

To get in
A Simplified Chinese store page and a Chinese game name. Set your CNY price yourself; Valve's suggested price is only a starting point.
Common mistake
Reading only the overall score. Filter reviews by Simplified Chinese. One in four games scores 10+ points lower there.
store.steampowered.com

Steam China 蒸汽平台

≈ a separate, licensed Steam

A separate client run by Perfect World, with a small catalogue of games that hold a Chinese publishing licence (版号). It is not where most Chinese Steam players buy.

To get in
A publishing licence, usually through a Chinese publisher.
Common mistake
Thinking you must be on Steam China to sell in China. You don't; global Steam already sells to Chinese players.
store.steamchina.com

Xiaoheihe 小黑盒 (HeyBox)

≈ SteamDB + IsThereAnyDeal + Reddit

The app Chinese Steam players open before they buy. It shows its own score, price history, discount alerts and coupons, and hosts discussion about each game. It also sells keys.

Radar data: Stardew Valley scores 9.9 from 44,422 ratings. Helldivers 2 scores 6.7 from 13,475. The King is Watching scores 8.7 from 559 ratings, with a 10% coupon taking it from ¥49 to ¥45.

To get in
Nothing. Your Steam game gets a page automatically. Read it like you read your Steam reviews.
Common mistake
Ignoring it because you don't control it. Its score and comments are what Chinese players see before they buy.
xiaoheihe.cn

WeGame

≈ Epic Games Store, run by Tencent

Tencent's PC store and launcher, connected to QQ and WeChat accounts. It carries licensed PC games, often released with a Chinese publisher.

To get in
A publishing partner and, for paid sales, a licence.
Common mistake
Treating it as a self-serve store like Steam. It's a publishing deal, not an upload.
wegame.com.cn

TapTap

≈ Google Play store page + Steam reviews + Reddit

China's main independent mobile game store and community, with a growing PC section. Players pre-register, review and follow developer posts.

To get in
You can open a page and collect pre-registrations without a licence. A paid or in-app-purchase launch in mainland China needs one.
Common mistake
A silent page. TapTap players expect the developer to post updates and reply.
taptap.cn

Taobao 淘宝

≈ eBay, for Steam keys and gift cards

Steam keys, gifts and wallet codes are resold here. Keys from giveaways and bundles often turn up for sale.

To get in
Nothing to set up. Search your game's Chinese name to see who is reselling your keys.
Common mistake
Giving out keys in bulk without tracking where each batch went.
taobao.com

Video and live streaming

Bilibili 哔哩哔哩 · B站

≈ YouTube for gaming

Where Chinese PC players watch long let's plays, reviews and guides, with danmaku comments flying over the video. It's the first place to look for creator coverage of your game.

Radar data: Bilibili views don't equal buyers. Hello Neighbor has 161 million views across the videos we track (one video alone has 15.3 million), but only 1.8% of its Steam reviews are in Chinese. Streets of Rogue has 13.2 million views and 30.2% Chinese reviews. The top video for Dave the Diver comes from the game's own official Chinese channel, with 3.36 million plays.

To get in
You can open a personal account with an international phone number. A verified official account usually needs a Chinese company or an agent.
Common mistake
Counting views. Check whether the creator's audience actually buys PC games.
bilibili.com

Douyin 抖音

≈ TikTok, same owner, separate app

Short video for discovery, ads and live streams. It matters most for mobile and casual games.

To get in
In practice, a Chinese phone number. An official account needs a Chinese entity or a partner.
Common mistake
Reposting TikTok edits. The trending sounds, caption style and humour are different. Not tracked by the Radar yet.
douyin.com

Kuaishou 快手

≈ TikTok, for smaller cities

Douyin's main rival, stronger outside the big cities and with mass-market mobile players.

To get in
Same as Douyin: a local number and, for official use, a local partner.
Common mistake
Making it a priority for a premium PC indie. Start with Bilibili.
kuaishou.com

Huya 虎牙 and Douyu 斗鱼

≈ Twitch

China's two big game live-streaming sites, built around esports, competitive games and streamer personalities.

To get in
Through streamers and their agencies, not an account of your own.
Common mistake
Expecting long-tail discovery here. Streams are live and gone; Bilibili videos keep getting found.
huya.com · douyu.com

Player communities

WeChat 微信

≈ WhatsApp + email newsletter + LinkedIn

How Chinese creators, publishers and press actually reply. An Official Account works like a blog with a newsletter attached.

To get in
A personal account works with an international phone number. An Official Account for a foreign company needs verification.
Common mistake
Asking Chinese creators to join your Discord. Give them a WeChat ID.
weixin.qq.com

QQ groups QQ群

≈ Discord

Where Chinese player communities for a game gather. Discord isn't accessible in mainland China without a VPN.

To get in
A QQ account and a group number to put on your Steam page and in your game.
Common mistake
Opening a group nobody moderates. Have someone who reads Chinese check it daily.
im.qq.com

Baidu Tieba 百度贴吧

≈ a subreddit for each game

Each topic gets its own "bar" (吧). If your game has one, it has core fans. It's also where bug reports and complaints about translations pile up.

To get in
Search "[your game's Chinese name]吧".
Common mistake
Searching only the English name. Players use the Chinese one.
tieba.baidu.com

NGA NGA玩家社区

≈ ResetEra

A long-running forum for hardcore PC, strategy and MMO players. Opinions formed in its long threads spread to other platforms.

To get in
Read first. Players there notice studio marketing quickly.
Common mistake
Writing it off as old. For strategy and RPG games it's still where hardcore players argue.
bbs.nga.cn

Zhihu 知乎

≈ Quora

Long, considered answers that rank in Baidu search and get quoted by Chinese AI assistants.

To get in
An account, and one useful answer about your game's design or history.
Common mistake
Posting an ad. Answers that read as marketing get voted down.
zhihu.com

Xiaohongshu 小红书 (RedNote)

≈ Instagram + Pinterest + review search

Young users, many of them women, who search it like a review engine. Cozy, cute and decorating games travel well here.

To get in
An account opens with an international number. Post screenshots and short clips that look like a player's own post.
Common mistake
Hard-sell posts. They get skipped.
xiaohongshu.com

Weibo 微博

≈ X (Twitter)

Announcements, publisher accounts and trending topics. Useful for news, less so for building a community.

To get in
An account opens with an international number. Verification for a company takes paperwork.
Common mistake
Treating it as your main channel for an indie game. Bilibili and HeyBox matter more.
weibo.com

Press and industry

Gamersky 游民星空, 3DM and Youxia 游侠网

≈ IGN / GameSpot

The big Chinese game news, review and guide sites. They also host patches and mods.

To get in
A Chinese press release and keys, sent by someone who writes Chinese.
Common mistake
Sending an English press release and expecting it to get translated.
gamersky.com · 3dmgame.com · ali213.net

Gcores 机核

≈ Giant Bomb

Podcasts, long articles and game culture for a core audience that likes indie games.

To get in
A good story behind your game, not just the feature list.
Common mistake
Pitching it like a news site. Gcores runs features, not announcements.
gcores.com

indienova

≈ itch.io's community + Game Developer

China's indie developer community, with a game database, dev logs and jams.

To get in
A game page and a dev log in Chinese.
Common mistake
Seeing it only as a press outlet. It's also where you meet Chinese indie studios to work with.
indienova.com

Youxiputao 游戏葡萄 and GameLook

≈ GamesIndustry.biz

Business news read by Chinese publishers, investors and studio heads.

To get in
Something with numbers in it: sales, a deal, a launch result.
Common mistake
Pitching players' news to a business outlet.
youxiputao.com · gamelook.com.cn

Where to start, by game type

PC indie on Steam

Chinese Steam page → HeyBox score → Bilibili creators → WeChat for talking to them.

Mobile

TapTap page and dev logs → Douyin clips → Bilibili.

Cozy, cute or decorating

Xiaohongshu and Bilibili, with your Steam page in good Chinese.

Strategy, RPG, hardcore

NGA and Tieba threads → long Bilibili videos → HeyBox.

How these numbers were collected. Radar figures come from public Steam, Xiaoheihe and Bilibili pages, collected on 28 September 2026 for the 48 games the China Radar tracked at the time. Bilibili views are the total across the videos the Radar tracks for each game, not every video ever posted. YLX isn't affiliated with any platform listed here. Access rules change, so check them before you rely on them.

See your own game on these platforms

Add it to the free China Radar and get back its Chinese Steam reviews, HeyBox score, price and Bilibili coverage, plus one content idea.

Add my game, freeOpen the China Radar